What are the New 3.13 PoE Uniques Items?

Path Of Exile / News Date: Mar/12/21 10:16:41 Views: 1632

The 3.13 update for Path of Exile brought in a ton of new content and bug fixes. The new update also came with the tenth expansion for the game, Echoes of the Atlas, alongside the all-new Ritual league. The patch was released with all of the promised content on January 15, 2021, and the new expansion contains a new epilogue storyline too. The update has been live for a while now and even though all the new update has brought in plenty of content for players to try out, the most eye-catching is the 13 new unique items alongside 8 new unique Watchstones.
Unique items bring up opportunities for a variety of builds and these play a major role in keeping the game diverse and enjoyable. Even though there are higher-level rare items in the game, unique items allow unique gameplay styles, hence adding more diversity to the game.


Following is a list of all the unique items added to the game in the 3.13 PoE patch, including the Watchstones:
- Ancient Skull
- Arn's Anguish
- Atop the Atlas
- Blackflame
- Doppelgänger Guise
- Goblinedge
- Graven's Secret
- Hand of the Fervent
- Legacy of Fury
- Olesya's Delight
- Qotra's Regulator
- Restless Cycles
- Rotblood Promise
- Survivor's Guilt
- The Builder
- The Claim
- The Closest Peak
- The False Hope
- The Vast Horizon
- The Walls
- Viridi's Veil

Unique Weapons
01. Goblinedge Ambusher (Requires Level 60)
- 30% increased Global Critical Strike Chance
- (200–250)% increased Physical Damage
- (20–25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently
- (60–80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently
- +3 seconds to Duration of Frenzy and Power Charges on Culling Strike
- Gain (120–150) Life on Culling Strike
- Gain (10–20) Mana on Culling Strike

02. Qotra's Regulator Sovereign Spiked Shield (Requires Level 54)
- 4% chance to Dodge Spell Hits
- (160–220)% increased Evasion and Energy Shield
- +(40–60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds
- (2–2.5)% of Life Regenerated per second if you've dealt a Critical Strike in the past 8 seconds
- Lose (10–15)% of Energy Shield when you deal a Critical Strike
- Lose (10–15)% of Life when you deal a Critical Strike

Unique Armor
01. Ancient Skull Bone Helmet (Requires Level 73)
- Minions deal (15-20)% increased Damage
- (150–200)% increased Armour and Energy Shield
- Minions have (40-20)% reduced maximum Life
- Minions have (15–25)% increased Movement Speed
- Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have
- Minions can hear the whispers for 5 seconds after they deal a Critical Strike

02. Doppelgänger Guise Sadist Garb (Requires Level 68)
- Grants Level 20 Unhinge Skill
- (40–60)% more Critical Strike Chance while Insane
- Enemies Killed by your Hits are destroyed while Insane
- (15–25)% less Physical and Chaos Damage Taken while Sane
- Regenerate 10% Life over one second when Hit while Sane

03. Hand of the Fervent Zealot Gloves (Requires Level 43)
- (70–130)% increased Armour and Energy Shield
- +(50–70) to maximum Life
- Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill's Mana Cost as Physical Damage per Second
- Hits Overwhelm (10–15)% of Physical Damage Reduction while you have Sacrificial Zeal

04. Legacy of Fury Wyrmscale Boots (Requires Level 69)
- (200–300)% increased Armour and Evasion
- (-15–-10)% to all Elemental Resistances
- 30% increased Movement Speed
- Drops Scorched Ground while moving, lasting 4 seconds
- (30–50)% increased Effect of Scorch
- (30–40)% chance when you Kill a Scorched Enemy to Burn Each surrounding Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second
05. Viridi's Veil Praetor Crown (Requires Level 68)
- +(1–2) to Level of Socketed Gems
- (120–160)% increased Armour and Energy Shield
- +(15–25)% to all Elemental Resistances
- Damage of Enemies Hitting you is Unlucky while you have a Magic Ring Equipped
- You are Hexproof if you have a Magic Ring in the right slot
- Take no Extra Damage from Critical Strikes if you have a Magic Ring in the left slot

Unique Accessories
01. Arn's Anguish Cloth Belt (Requires Level 68)
- (15-25)% increased Stun and Block Recovery
- +(600–700) to Armour
- (12–15)% increased maximum Life
- +(40–60)% to Fire Resistance
- Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges
- Maximum Brutal Charges is equal to Maximum Endurance Charges
- Gain Brutal Charges instead of Endurance Charges

02. Blackflame Amethyst Ring (Requires Level 49)
- +(9–13)% to Chaos Resistance
- +(8–12)% to Fire Damage over Time Multiplier
- 50% reduced Ignite Duration on Enemies
- (10–15)% chance to Ignite
- Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
- Withered does not expire on Enemies Ignited by you
- +(20–25)% to Fire and Chaos Resistances

03. Graven's Secret Cloth Belt (Requires Level 68)
- (15-25)% increased Stun and Block Recovery
- +(60–70) to maximum Energy Shield
- (16–20)% increased maximum Mana
- +(40–60)% to Lightning Resistance
- Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges
- Maximum Absorption Charges is equal to Maximum Power Charges
- Gain Absorption Charges instead of Power Charges

04. Olesya's Delight Cloth Belt (Requires Level 68)
- (15-25)% increased Stun and Block Recovery
- +(600–700) to Evasion Rating
- (8–12)% increased Movement Speed
- +(40–60)% to Cold Resistance
- Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges
- Maximum Affliction Charges is equal to Maximum Frenzy Charges
- Gain Affliction Charges instead of Frenzy Charges

05. Rotblood Promise Unset Ring (Requires Level 56)
- Has 1 Socket
- Socketed Gems are Supported by Level 20 Blasphemy
- Curse Auras from Socketed Skills also affect you
- Socketed Curse Gems have 50% reduced Mana Reservation
- +(20–30) to Intelligence
- 20% reduced Effect of Curses on you
- (15–25)% increased Damage with Hits and Ailments against Cursed Enemies

06. Survivor's Guilt Heavy Belt (Requires Level 52)
- +(25-35) to Strength
- +(800–1200) to Armour
- Regenerate (50–70) Life per second
- 20% increased Stun Threshold
- 10% reduced Armour per 50 Strength
- Imbalanced Guard

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